Synopsis: Camarilla, Anarch, and Independent Alliance

Mood: Orlando’s troubles have left the city divided but cooperative. Shared peacefully by several groups, many visit to learn the art of politics.

Style Of Play: (10/3 Categories):
Physical: 1 Mental: 4 Social: 5

Components: (1-10 scale):
Action (Combat and Challenges): 3
Character Development (Personal Dilemma and Choices): 8
Darkness (Corruption, Fear, and Horror): 6
Drama (Ceremony and Grand Story): 4
Intrigue (Politics and Negotiation): 9
Manners (Social Etiquette and Peer Pressure): 7
Mystery (Enigmas and Investigation): 5
PC Death (How Often It Is Present): 2

Starting Information:
Sects: Camarilla, Anarch, and Independent Alliance.

Starting XP: 120

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